Game news Xbox 360: The console in EA’s sights which closes new servers
Ah, the dematerialized, its comfort, its instantaneousness… and its closed servers! Whatever the amount paid for the purchase of a game (or a collector’s version), there is one thing that players cannot control, it is the activation – or not – of the servers allowing access in online gambling. In this little game, the old generation loses new feathers.
Some will say that the dematerialized has nothing to do with it and that the closure of the servers also affects physical games without distinction. It’s true and it demonstrates, in a way, the full power of the editor. But a physical game can be sold or exchanged, whereas a dematerialized game remains only the product of a list and the publisher can, at leisure, remove the games from a catalog, or even deactivate them altogether. The DRIVECLUB license at Sony is a good example, since it is simply impossible to download the three games from this franchise (DriveClub, DRIVECLUB Bikes and DRIVECLUB VR) and even with the games, you can no longer discover them online . It’s a debate and it will probably be around for a long time.
New games are shutting down their online modes
After Ubisoft which closed the online servers of several games, it is the turn of Electronic Arts to continue the closure of online modes of several of its titles. We thus learn that nearly 4 games will undergo a cut in their content. From November 9, 2022, it will be impossible to play Command and Conquer 3: Tiberium Wars, Command & Conquer 3: Kane’s Fury, Command & Conquer: Red Alert 3, but also Mercenaries 2: Favela Hell . Logically, the achievements related to online modes will also be deactivated. For information, Mercenaries 2: Favela Hell is only available in physics now. Some people will perhaps consider that these are “second-class” games and that the discourse around the evil of the materialized is only the fact of boomers, but for those interested in video game preservation, it’s far from trivial. Even if that is, again, another debate. Even if these are games that are little used online today, what is your point of view vis-à-vis this practice?