Game news Diablo 2 Resurrected: Visual effects, interface, icons … Blizzard adapts to the feedback of technical alpha …
On September 23, players will be able to dive back into Diablo 2 with a remaster called Resurrected. In April, some players were able to approach the title during a technical alpha, and today Blizzard is presenting the changes made following the feedback.
In one long blog post, the developers detail all the changes made thanks to the contribution of the testers. Many of these changes are minor, but through this post, Blizzard surely wants to reassure players about the care taken in the remaster. For starters, Blizzard went back to visual improvements made to certain effects, including lightning spells, the snowstorm or even the freezing of the Paladin and the Witch. The same goes for the visual feedback from the effects on enemies, which should be more visible. Vicarious Visions also benefited from the feedback for change the icons of a number of objects, in order to make them more visible and prettier.
The first impression left by Diablo 2 Resurrected will undoubtedly be related to the visual facelift of the game, but many players are also waiting for the addition of options to adapt the gamepay and customize the experience a bit to make it more fluid. We will find for example a option to collect gold automatically, another capable of manage the size of subtitles and menus, while another will adjust the brightness. Beside that, we note adding two pages to the shared vault, making it possible to go from 100 to 300 locations, that the map superimposed on the interface will be more readable thanks to a change in colors and contrasts, and that a option will keep the comparison between two objects.
Several other things were notably added. Players will finally be able to access a clock in the title, which it will suffice to activate in the parameters. In addition, a very annoying problem will totally disappear. Indeed, the players will no longer see their character appear in a hostile zone while loading is still in progress. Therefore, many adventurers will no longer die without being able to do anything. In any case, loads should be greatly reduced thanks to SSDs. At the end of the article, Blizzard specifies that this is only an overview of the many planned changes, and specifies that a beta will take place at the end of August and that, very shortly thereafter, an open beta will be offered as planned. to all players except on Switch.